//
//  Food.h
//  AntSimulation
//


#ifndef __AntSimulation__Food__
#define __AntSimulation__Food__

#include <iostream>
#include "Item.h"
#include "Details.h"

class Food : public Item, public Details {
    
public:
	Food();
	~Food(void);
	void act();
	unsigned get_amount(void);
	void set_amount(unsigned);
    
private:
	unsigned amount;
    
};

#endif /* defined(__AntSimulation__Food__) */
